Urban Search and Rescue Simulation

Human-robot interaction research conducted by the GROK Lab

Interface

GUIApp

  • December
  • 24

No comments

Ok, I created a simple GUIApp which we should launch. Unfortunately, most of the work happens in ShadowRobot and I don’t want to start changing stuff in the GUI code without having permission so I’m going to stop here. I haven’t done much since you can’t go far until you get to ShadowRobot. Z

GUI (rough edition)

  • November
  • 5

6 comments

Here is an outline to give you an idea of what we are thinking for the GUI so far. The main window will be split into several frames, each of which will have a particular function. These include: ->Console – similar to what the Eclipse environment has at the bottom to alert the driver to [...]

Some Ideas Since I Missed the Meeting

  • November
  • 4

4 comments

I have a lot of ideas about this project, and if I don’t write them on the blog, I will probably explode. I also feel the need to start with the most pragmatic ideas and work towards the really high level ones. The first and most important idea I have is that the interface should [...]

Communication Interface (Prelim Ver)

  • October
  • 21

2 comments

import java.util.LinkedList; public interface IOverlayConnection { public enum OverlayType {BATMAN}; /** * * Constant which represents how long to wait for a response * form destination robots until marking a message as not delivered. * This constant is in milliseconds. * */ public static final int TIME_OUT = 4000; /** * * This method establishes [...]

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