What? You’ve got some spare time and you want an addictive online game where you build a machine to put a ball in a target? And you want that online game to use real physics constraints?

Ok!

http://FantasticContraption.com/

Here’s one that I did. My solution is effective, though not efficient. Once you solve a level, you can see other people’s solutions…

http://FantasticContraption.com/?designId=993115

Could we use this as some sort of design competition in EPS2, or some other class?  Maybe score on time and number of parts used (could assign a cost to each part).  Lowest score wins…